![]() Since I didn't get much feedback on the idea of the shop being based on lowest to highest level in the team, I went forward with the idea. Fixed a bug where the XP multiplier went crazy when selecting the Fiesta modifier. ![]() Initial implementation of the Fiesta modifier. Revision 2 - The level range of weapons in the shop is now based on your weakest to strongest hero instead. Since I didn't get that much feedback on it, I decided not to touch it directly yet. These changes on Sanchez are meant as a sign of things to come to the stamina system. Her starting weapon is now a Normal Level 1 Intervention. ![]() Both her Energized perks have been replaced by Pickpocket and Muscle Memory, in order. Sanchez's appearance is now moderately randomized when summoning her. The tutorial on killstreaks now appears at the right time. Revision 1 - You can now skip the logo animations just like the cutscenes. ![]() These two revisions however, don't really touch on that system per say. As I mentioned on my first post, I planned to make a few changes and take on a few bugs the game has and asked for some feedback mostly on the stamina system.
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